You will be able to force cruisers to angle, thus having to use less guns to fire at you. AP usage relies on some experience to get good results but is well worth the price. Some cruisers that are vulnerable at close ranges to DD AP shells ( You have to be completely side on to do this): Moskava, Stalingrad, Minotaur and the other RN CLs, Smolensk, and likely there are other cruisers but the ones I listed are ones I know for certain can get citadel hits from DD AP shells.ĭepends heavily on distance, penetration, caliber and velocities. Which is in part thanks to my more commonly playing a more heavily torpedo focused role in my DDs of choice. Another good use of AP for a DD is if you keep shattering HE on a well armored ship’s superstructure like a BB, you can try switching over to AP shells to get some damage in if your desperate to do so, and while you give up fires to do this you can at least maybe start getting some damage into them.īut last few months aside from using AP into the thin armor of some cruisers I have gotten lazy about using AP shells and just used HE. And in some more difficult to judge cases DD vs DD AP uses can be good, and U have used it in DD vs DD but forgotten exactly when is a good time to do so as it’s been a while since I used that trick against DDs. I have found that if your close range to a cruiser that has thin side armor that AP shells can cause citadel damage.
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